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Ray traced render settings mac pro6/19/2023 ![]() CPU rendering is still king when it comes to complex scenes…just ask Pixar or WETA. Both NLM and Open Image Denoise are fully supported in OS X, and if used judiciously can yield great results with lower sample rates.Īs suggested above, watch tutorials on how to optimize your Cycles settings, you can probably gain 25% or even more speed by being smart about your settings.Ī 12-core Xeon is a very impressive 24-thread machine. Render is still a time consuming task depending on your scene.ĭo take advantage of Noise Reduction. In the meantime, keep a few things in mind:ĬUDA/Optix accelleration gives you about a 30% speed increase, so you’re not quite halving render times so don’t get the idea that if you could use Blender on Windows with a 2080ti your render times would fly. There is an upcoming version of Cycles which should be ported to Vulkan, and as such it’s possible that the GPU acceleration will come to OS X as well through Molten VK. ![]() GPU co-rendering for OS X has not been implemented yet due to the need to re-code Cycles in Metal.
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